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X3 terran conflict sector map
X3 terran conflict sector map










Probably 5 hours or so of the 92 is game time that I’ve “lost” either due to reloads or crashes (the computer, not the game, long story). I’m going to guess I’ve probably let it run for 2-3 hours unattended–not intentionally, just because the game was running when something came up and I figured might as well. I guess that’s a good thing? The wife is out of town so I got a pretty long session in yesterday. I’m at about 30 million, which is the shrike purchase price, so once I get to ~45 or so I’ll do it.Īccording to Steam I have 92 hours played… which is way more than I thought. I cleaned out my factories (the main factory, the distillery, and a couple mines) to the tune of maybe 15 million or so, which doesn’t sound like too much but it was fairly soon after I last cleaned them out, so I was pretty pleased. Oh yeah, I’ve decided I’m going to save up for a Shrike (M7). It was fun to blow stuff up and I went up a Teladi rank, which will be helpful for purchasing the Shrike.

#X3 terran conflict sector map plus#

On the plus side, I found a pirate base, did a delivery mission for them, and then a sector patrol + station defense (simultaneously) for the Teladi. The OTAS missions were mostly violent, which means they’re nice and fast, except for the one follow-the-donkey mission I got that sent me cruising through like four or five sectors into Teladi space. It’s definitely a pretty nice TP–mainly for the faster top speed–but I’m still pretty underwhelmed. Finally got the first Terracorp reward–an Advanced Express (TP). Did a several corporation missions (OTAS, Plutarch, Terracorp)–those are starting to get somewhat tedious. There’s one treasure hunt where you have to find beacons, fly up to them, and then discover that they’re not what you’re looking for but rather a bunch of Xenon. I think the next OFF mission I’ll give it a shot, and probably call in my corvette for support. I also picked up a Chimera (named “Risky Decision”) with the idea that I’d want something a little more… fun… to fly around in. I called them in to help with the sector defense mission, and they did a quite respectable job on the Kha’ak corvette, but since the only other opposition was a cluster that I took out with a single spectre, there was little risk. Turns out I actually have three Nova Raiders, so now Gold Wing consists of Slasher (the Nova Vanguard), and Gold Leader, Gold Two, and Gold Three, the raiders. Went through another OFF escort mission as well as a “destroy enemies in this sector” mission. I set a CLS freighter to purchase from all the teladianium foundries and trading stations at the average price and deliver to the hub (good thing for the “generate waypoints” command), hopefully that will speed it up. What it comes down to is that I really need to ramp up the teladianium production. So I’ve got 5000 ore sitting at the station and a massive overproduction of the stuff across all my mines. If that doesn't bother you too much, then X3 might be for you.I thought maybe if I used the dock manager to remove Ore from the Hub list and then dock with ore it would trigger the mission’s acceptance of ore, but that didn’t work. You will constantly run into roadblocks while digging into this game. The dev's skill level and resources are just way smaller than their ambition. It's no excuse to say that the game must be complicated because the possibilities are so vast. But with almost no streamlining whatsoever. X3 does things that no other game does (in a good sense).

x3 terran conflict sector map

And overly complicated gameplay in general. You got ridicoulus design choices, serious limitations which you have to work around all the time. But in many ways their best isn't much if you ask me. They are trying hard to make it happen and do their best. The devs have one of the greatest visions in gaming history. I would love to play any other game similar to X3, but there are just no alternatives around. Ships also look worse due to the modular approach. It hurts my immersion and i prefer to only imagine the station life like in X3. The graphic assets down there just don't look good (NPC's, clutter). I would like to play without any 1st person gameplay (walking on stations).

x3 terran conflict sector map

Especially if the universe is supposed to grow even further with DLC. It will be hard to achieve acceptable performance in all gameplay situations. X4 is cramped with performance hungry features and details (modular ships and stations, bloated AI routines like morale checks for each pilot). And i don't have high hopes that AI related stuff like this will ever reach an acceptable level. It's still so bad that i consider X4 to be nothing more than a WIP. Ships fall behind or fly ahead and arrive at different times. critical stuff like fleet followers staying with their leader is still not working. The map UI is also a lot better in my opinion. It has a more detailed and simulated economy.










X3 terran conflict sector map